Omnichannel

I had been thinking vaguely about starting a newsletter, but never actually got around to doing anything about it — until Twitter bought Revue and integrated it right into their product.

I wrote about why exactly I felt the need to add this new channel in the first issue of the newsletter — so why don't you head over there and sign up?

And of course you should also sign up for Roll for Enterprise, the weekly podcast about enterprise IT (and more or less adjacent topics) that I record with some co-conspirators.


🖼️ Photo by Jon Tyson on Unsplash

Serendipity Considered Harmful

The internet is all about two things: making time and distance irrelevant, and making information freely available. Except right now, people are trying to reverse both of those trends, and I hate it.

Videogames used to deliver an isolated world that you could build or explore on your own. Multiplayer modes were only for certain categories of games, mostly those that inherited from arcades rather than from PC games. Then came MMORPGs and shared-world experiences, and now many top-shelf games don't even have a single-player mode at all. Instead, you play online, with groups of friends if you can arrange it, or with whoever’s there if not.

Clubhouse is an example of the same trend: you have to be there in the moment, with whoever is there when you are. If you miss a great conversation or an appearance by someone interesting, well, you missed it.

In case it wasn't clear, I don't like this model. I like my media to be available when I am. This may be because we didn't have a TV when I was growing up, so I never developed the reflex of arranging my day around watching a show at a certain time. My medium of choice is a book, and one of the things I love about books is that I can read a book that was published this year or two centuries ago with equal ease.

Computers seemed to be going my way — until they weren't.

The shift from individual experiences to ones that are shared in real-time is driven by changing constraints. A single-player game could be delivered on a physical disk before we had the bandwidth to download it, let alone stream it live — so it worked well in a pre-broadband era. Even then, there was a desire to play together. My first experience of this coming future was in my first year at university, where our fairly spartan rooms in the halls of residence nevertheless came with the unbelievable luxury of a 10 Mbps Ethernet port. As soon as we all got our PCs set up, epic deathmatches of Quake were the order of the day — not to mention a certain amount of media sharing. A couple of years later when I was living in a student house in town, we mounted a daring mission and strung Ethernet cable along the gutter to another student house a few doors down so that we could connect the two networks for the purpose of shooting each other in the face.

All of this is to say that I get the appeal of multiplayer games — but not to the exclusion of singleplayer ones. I stopped gaming partly because I started having children, but also because there were very few gaming experiences which attracted me any more. The combination is a familiar one: I have less free time overall, so when I want to play a game, it needs to be available right now — no finding who's online, assembling a team, waiting for opponents, and so on and so forth.1

I want offline games, and I need offline media.

All of these same constraints apply to Clubhouse2. I have these ten minutes while I shave or sort out the kitchen or whatever; I need something I can listen to ten minutes of right now, pause, and resume later in the day or the following week. The last thing I want is to spend time clicking around from room to room so I can listen to a random slice of someone's conversation that I won't even get to hear the end of.

I'm also not going to arrange my day to join some scheduled happening. If it's during the day, some work thing might come up — and if it's in the evening, which is probable given the West Coast bent of the early adopters, a family thing might. If neither of those conflicts happen, I still have a massive backlog of newsletters, books, blogs, and whatever to read and music and podcasts to listen to. Clubhouse is vying to displace some very established habits, and it has not shown me personally any compelling differentiation.

Plus, I just hate phone calls.

NFTs are part of this same trend, except made worse in every way by the addition of crypto. Some people wanted to reinvent rarity in a digital age, when the whole point of digital technology is that once something has been created, it can be duplicated and transmitted endlessly at essentially zero marginal cost.

This ease of duplication is of course a problem for artists, who would like to get paid for that one-time creation process. We are addressing this problem for music and video with streaming, when we all decided collectively that managing local music libraries was too much of a faff, and that a small monthly fee was easier than piracy and less than what most of us spent on legal music anyway. Streaming is still not perfect, with the division of royalties in particular needing work, but at least it doesn't require us to burn an entire forest to release an album — or the receipt saying we own it.

With all of us living online for the past year and change, there is a renewed interest in marking time. Certainly I have noticed that we seemed to be used to TV series getting dumped all at once for ease of bingeing, but now shows seem to be back to the one-episode-per-week format. I find I quite like that, since it provides a marker in the week, something to look forward to — but the important fact is that the episode does not air once and then disappear, it's there for me to watch the next evening or whenever I can get to it.

The fuss about Clubhouse seems to be dying down a bit, and I have to think that lessening of interest is at least partly due to the prospect of loosening restrictions, at least in its core market of the Bay Area, so that people are less desperate for something — anything! — to look forward to, and more likely to have something else to do at the precise time Marc Andreessen (or whoever) is on Clubhouse.

Unfortunately I don't see the same slackening of interest in NFTs, or at least, not yet. The tokens feed on both art speculation and crypto-currencies, and the same pyramid-scheme, get-rich-quick mechanisms underlying both will not go away until the supply of new entrants to the market (rubes to fleece) is exhausted. Alternatively, more governments will follow Inner Mongolia's example and ban cryptocurrency mining.

Or the summer weather and loosening of restrictions will give us all better things to do.


🖼️ Photos by Sean Do and André François McKenzie on Unsplash


  1. The same factors, plus geography, led me to give up pencil & paper RPGs. Very few campaigns can survive a play schedule of "maybe once or twice a year". 

  2. I like this extrapolation of the likely future of Clubhouse

The Wrong Frame

The conversation about the proposed Australian law requiring Internet companies to pay for news continues (previously, previously).

Last time around, Google had agreed to pay A$60m to local news organisations, and had therefore been exempted from the ban. Facebook initially refused to cough up, and banned news in Australia — and Australian news sites entirely — but later capitulated and reversed their ban on news pages in Australia. They even committed to invest $1 billion in news.

One particular thread keeps coming up in this debate, which is that news publications benefit from the traffic that Facebook and Google send their way. This is of course true, which is why legislation that demands that FB & Google pay for links to news sites is spectacularly ill-conceived, easy to criticise, and certain to backfire if implemented.

Many cite the example of Spain, where Google shuttered the local Google News service after a sustained campaign — only for newspapers to call on European competition authorities to stop Google shutting its operation. However, it turns out that since the Google News shutdown in Spain, overall traffic to news sites went largely unchanged.

Getting the facts right in these cases is very important because the future of the web and of news media is at stake. The last couple of decades have in my opinion been a huge mistake, with the headlong rush after ever more data to produce ever more perfectly targeted advertising obscuring all other concerns. Leaving aside privacy as an absolute good, even on the utilitarian terms of effective advertising, this has been a very poor bargain. Certainly I have yet to see any targeted ads worth their CPM, despite the torrent of data I generate. Meanwhile, ads based off a single bit of information — "Dominic is reading Wired" (or evo, or Monocle) have lead me to many purchases.

The worst of it is that news media do not benefit at all from the adtech economy. Their role is to be the honeypot that attracts high-value users — but the premise of cross-site tracking is that once advertisers have identified those high-value users, they can go and advertise to them on sites that charge a lot less than top-tier newspapers or magazines. The New York Times found this out when they turned off tracking on their website due to GDPR — and saw no reduction in ad revenues.

Of course not every site has the cachet or the international reach of the NYT, but if you want local news, you read your local paper — say, the Sydney Morning Herald. Meanwhile, if you're an advertiser wanting to reach people in Sydney, you can either profile them and track them all over the web (or rather, pay FB & G to do it for you) — or just put your ad in the SMH.

Hard cases make bad law. The question of how to make news media profitable in the age of the Web where the traditional dynamics of that market have been completely upended is a hard and important one. This Australian law is not the right way to solve that question, even aside from the implications of this basically being a handout to Rupert Murdoch — and one which would end up being paid in the US, not even in Australia.

Let us hope that the next government to address this question makes a better job of it.


🖼️ Photo by AbsolutVision on Unsplash

The Framing Continues

The framing of Australia's battle against Google and Facebook continues in a new piece with the inflammatory title Australian law could make internet ‘unworkable’, says World Wide Web inventor Tim Berners-Lee.

Here's what Sir Timothy had to say:

"Specifically, I am concerned that that code risks breaching a fundamental principle of the web by requiring payment for linking between certain content online"

This is indeed the problem: I am not a lawyer, nor do I play one on the internet, so I won't comment on the legalities of the Australian situation — but any requirement to pay for links would indeed break the Web (not the Internet!) as we know it. But that's not the issue at risk, despite Google's attempts to frame the situation that way (emphasis mine):

Google contends the law does require it to pay for clicks. Google regional managing director Melanie Silva told the same Senate committee that read Berners-Lee’s submission last month she is most concerned that the code "requires payments simply for links and snippets."

As far as I can tell, the News Media and Digital Platforms Mandatory Bargaining Code does not actually clarify one way or the other whether it applies to links or snippets. This lack of clarity is the problem with regulations drafted to address tech problems created by the refusal of tech companies to engage in good-faith negotiations. Paying for links, such as the links throughout this blog post, is one thing — and that would indeed break the Web. Paying for snippets, where the whole point is that Google or Facebook quote enough of the article, including scraping images, that readers may not feel they need to click through to the original source, is something rather different.

Lazily conflating the two only helps unscrupulous actors hide behind respected names like Tim Berners-Lee's to frame the argument their own way. In law and in technology, details matter.

And of course you can't trust anything Facebook says, as they have once again been caught over-inflating their ad reach metrics:

According to sections of a filing in the lawsuit that were unredacted on Wednesday, a Facebook product manager in charge of potential reach proposed changing the definition of the metric in mid-2018 to render it more accurate.

However, internal emails show that his suggestion was rebuffed by Facebook executives overseeing metrics on the grounds that the "revenue impact" for the company would be "significant", the filing said.

The product manager responded by saying "it’s revenue we should have never made given the fact it’s based on wrong data", the complaint said.

The proposed Australian law is a bad law, and the reason it is bad is because it is based on a misapprehension of the problem it aims to solve.

In The Frame

Google and Facebook have been feuding with the Australian government for a while, because in our cyberpunk present, that's what happens: transnational megacorporations go toe-to-toe with governments. The news today is that Google capitulated, and will pay a fee to continue accessing Australian news, while Facebook very much did not capitulate. This is what users are faced with, whether sharing a news item from an Australian source, or sharing an international source into Australia:

Image

I see a lot of analysis and commentary around this issue that is simply factually wrong, so here's a quick explainer. Google first, because I think it's actually the more interesting of the two.

The best way to influence the outcome of an argument is to apply the right framing from the beginning. If you can get that framing accepted by other parties — opponents, referees, and bystanders in the court of public opinion — you’re home free. For a while there, it looked like Google had succeeded in getting their framing accepted, and in the longer run, that may still be enough of a win for them.

The problem that news media have with Google is not with whether or not Google links to their websites. After all, 95% of Australian search traffic goes to Google, so that’s the way to acquire readers. The idea is that Google users search for some topic that’s in the news, click through to a news article, and there they are, on the newspaper’s website, being served the newspaper’s ads.

The difficulty arises if Google does not send the readers through to the newspaper’s own site, but instead displays the text of the article in a snippet on its own site. Those readers do not click through to the newspaper’s site, do not get served ads by the newspaper, and do not click around to other pages on the newspaper’s site. In fact, as far as the newspaper is concerned, those readers are entirely invisible, not even counted as immaterial visitors to swell their market penetration data.

This scenario is not some far-fetched hypothetical; this exact sequence of events played out with a site called CelebrityNetWorth. The site was founded on the basis that people would want to know how rich a given famous person was, and all was well — until Google decided that, instead of sending searches on to CelebrityNetWorth, they would display the data themselves, directly in Google. CelebrityNetWorth's traffic cratered, together with their ad revenue.

That is the scenario that news media want to avoid.

Facebook does the same sort of thing, displaying a preview of the article directly in the Facebook News Feed. However, the reason why Google have capitulated to Australia's demands and Facebook have not is that Facebook is actively trying to get out of dealing with news. It's simply more trouble than it's worth, netting them accusations from all quarters: they are eviscerating the news media, while also radicalising people by creating filter bubbles that only show a certain kind of news. I would not actually be surprised if they used the Australian situation as an experiment prior to phasing out news more generally (it's already only 4% of the News Feed, apparently).

There has also been some overreach on the Australian side, to be sure. In particular, early drafts of the bill would have required that tech companies give their news media partners 28 days’ notice before making any changes that would affect how users interact with their content.

The reason these algorithms important is that for many years websites — and news media sites are no exception — have had to dance to the whims of Facebook and Google's algorithms. In the early naive days of the web, you could describe your page by simply putting relevant tags in the META elements of the page source. Search engines would crawl and index these, and a search would find relevant pages. However, people being people, unscrupulous web site operators quickly began "tag stuffing", putting all sorts of tags in their pages that were not really relevant but would boost their search ranking.

And so began an arms race between search engines trying to produce better results for users, and "dark SEO" types trying to game the algorithm.

Then on top of that come social networks like Facebook, which track users' engagement with the platform and attempt to present users with content that will drive them to engage further. A simplistic (but not untrue) extrapolation is that inflammatory content does well in that environment because people will be driven to interact with it, share it, comment on it, and flame other commenters.

So we have legitimate websites (let's generously assume that all news media are legit) trying to figure out this constantly changing landscape, dancing to the platforms' whims. They have no insight into the workings of the algorithm; after all, nothing can be published without the scammers also taking advantage. Even the data that is provided is not trustworthy; famously, Facebook vastly over-inflated its video metrics, leading publications to "pivot to video", only to see little to no return on their investments. Some of us, of course, pointed out at the time that not everyone wants video — but publications desperate for any SEO edge went in big, and regretted it.1

Who decides what we see? The promise of "new media" was that we would not be beholden to the whims of a handful of (pale, male and stale) newspaper editors. Instead, we now have a situation in which it is not even clear what is news and what is not, with everybody — users and platforms — second-guessing each other.

And so we find ourselves running an experiment in Australia: is it possible to make news pay? Or will users not miss it once it's gone? Either way, it's going to be interesting. For now, the only big loser seems to be Bing, who had hoped to swoop in and take the Australian web search market from Google. The deal Google signed with News Corporation runs for three years, which should be enough time to see some results.


🖼️ Photo by Markus Winkler on Unsplash


  1. Another Facebook metric that people relied on was Potential Reach; now it emerges that Facebook knowingly allowed customers to rely on vastly over-inflated Potential Reach numbers

Who Needs Alps Anyway

Booked a day off work today because 2021 has done a number on me — and I really lucked out, with a lovely warm day for a 100km ride up into the hills. My legs are hurting now, but it was oh so worth it!

I also got to use my new Hestra Nimbus Split Mitts for the first time. These things are not gloves, but over-gloves; you wear them over your normal cycling gloves. They are completely unpadded and pretty unstructured, but that's the point; they are only there to protect your hands from the elements. The idea is that, on a ride like today's that spans from the low single-digits (Celsius) to the mid-high-teens, you can start off with the mitts, but then as you and the atmosphere warm up, you can peel them off and stuff them in a jersey pocket, while still having your usual gel-padded cycling gloves that you were wearing underneath.

I jumped on these mitts based on a recommendation from The Cycling Independent because I have hot hands, so there's a gap between the sort of weather where I want my heaviest gloves, that could masquerade as ski gloves in a pinch — basically sub-freezing — and when I'm comfortable in just plain finger-gloves without quilting on the backs. It felt a bit ridiculous to buy a whole other pair of gloves just for those in-the-middle days, plus I'd never know which gloves to wear and probably get it wrong all the time, so this combo of glove and over-glove works perfectly.

At least so far, they definitely work as advertised; they kept my hands warm as I pedalled through the fog, and then I took them off when I stopped for this pic, just before the serious climbing started. This ride spanned from 65m to over 900m, and it wasn't just one climb, either; there was plenty of up & down, as my legs will attest.

Clubhouse — But Why?

Everyone is talking about Clubhouse, and I just can't get excited about it.

Part of the reason people are excited about Clubhouse is that everyone is always on the lookout for the next big thing. The problem is that the Next Big Things that actually catch on tend to be the ones that are fun and even look like toys at the beginning — TikTok, or Snapchat before it. A floating conference call full of California techbros bigging each other's jobs up? Honestly, I'd pay good money to get out of that.

Clubhouse is not like TikTok in some important ways — and I'm talking about more than just the average age of their respective user bases. TikTok's innovation is its algorithm, which means that TikTok does not rely on existing social networks. Clubhouse is the polar opposite, piggybacking on users' social networks — and even their actual contact lists. Yes, it does that thing everyone hates where it tells you that somebody whose contact info you'd forgotten you had is on the new app you just joined — and worse, it tells them too.

Uhoh, This content has sprouted legs and trotted off.

Is this the next thing after podcasts? After all, podcasts are very one-directional; there is no inline interaction. The way my own Roll for Enterprise podcast works is, we record an episode, we clean it up and put it out, and people download it and listen to it. If you want to comment on something we said, you can message us on Twitter or LinkedIn — or of course start up your own podcast, and correct the record there.

The biggest reason I'm not convinced by Clubhouse, though, is that there seems to be an assumption that most users are going to listen passively and in real time to what is effectively an unmoderated radio phone-in panel. I listen to a number of podcasts, but I listen on my own schedule. The whole point is the offline nature of the podcasting, which means they're waiting for me when I'm ready for them, not vice versa. When it's time to shave or wash the dishes, I have a library of new episodes I can listen to. I don't have to worry about whether my favourite podcasters are streaming live right now; I have the recording, nicely cleaned-up and edited for my listening pleasure.

The whole podcast model is that once it's recorded, it's done and unchangeable. Clubhouse is not that; in fact it's the opposite of that. It's not even possible to record Clubhouse rooms from inside the app (although apparently they do retain recordings for their own purposes). This is where the problems start. Because right now Clubhouse seems to be just Silicon Valley insiders talking to each other, about each other, in their own time, there is basically nobody else in the world outside the West Coast of the US that can join in. Evening in California is too late for even New York, let alone Europe.

Or is this going for the Pacific market? People in Tokyo or Sydney spending their lunch break listening to American after-work chatter?

I've been wrong about social networks before, so I'm not saying this thing doesn't have a future. I'm saying it definitely isn't for me. If you disagree, you should come on the Roll for Enterprise podcast and tell us all what we're missing.


🖼️ Photo by Josh Rose on Unsplash

That Feeling When…

You know that feeling when you realise you may be a little bit outside the design envelope for your gear? That.

I was on the Bianchi, my gravel bike, not my full-sus fat-tyre MTB, when I ran into a stretch of uncleared road. I thought it was just two corners' worth, but it turned out to be quite a bit more than that, and icy underneath the snow.

Not bad for the last ride of the year!

Tech and distribution

We are in the middle of an under-recognised moment of change in the way software is paid for and in what makes a software product successful or not. Let me lay out my reasoning for what this transition is, and what it will mean in the near future.

The Past

Once there was a market for software at all, the key to success was control of the distribution channels. This was the main chokepoint — or opportunity, depending on how you look at it — because most people accessed technology via their work, so controlling the corporate purchasing decision was crucial. Nobody was going to engage in BYOD, Shadow IT, or any of the other hobgoblins of command-and-control central IT departments in the days when you needed a forklift to bring your own device into the office, probably from a loading dock.

Today

The situation most people are familiar with these days is one in which the terms of the relationship I described above have everted, with platforms people chose for themselves becoming adopted as corporate standards. The breakout moment was probably when people started buying their own iPhones instead of corporate-issue Blackberries, or maybe it was MacBooks instead of boring Dells. The best current example would be Slack, which gets adopted for free by small teams, or perhaps even experienced first as the platform for a side project, in the same way that people might have used IRC a couple of decades ago.

In this market, developers are the new kingmakers, not purchasing departments that mainly work to get the thing developers already chose on better terms. The key to success if you want to sell to the enterprise therefore is controlling the hearts and minds of those developers.

The Future (Coming Fast)

While people are still fighting over the details of the present (and to be sure, while pockets of the past still exist here and there), the wave of the future is already building. Here's the short version: democratisation of tech means line-of-business people can focus on the job to be done and route around developers who just want to play with the latest cool tech toys.

Some of the enabling technologies are out there already. Here are some signs and portents:

Another example would be Slack, a great success for the earlier model, but one whose inherent nature will prevent it from being successful in the same way in this future. The modular architecture that makes techies love Slack (the integrations! the bots! the custom emojis!) actually slows down the non-techies who just need to get their jobs done. By contrast, Teams' integrated platform largely gets out of the way and lets them get on with it. The techies mutter and complain about the insufficient quality of each of the constituent modules, but the integrated platform is rapidly winning the market. In the words of Aaron Levie of Box, "Salesforce is blowing past traditional departmental boundaries" and selling directly to new users within their existing customer organisations.

In other words, Slack tried to kill email, but ended up becoming email — and as I wrote back in 2016, email has a long head start and is just generally much better at being email:

most would-be email killers are walled gardens, consisting of a service that is tightly integrated with its client app and does not allow third-party clients. This makes it much harder for innovation to happen, because there is only one provider, and they deliver only the functionality that they want and can build. If you want a feature to be added to Slack, you can’t build your own Slack client; you have to petition Slack to do it, and they choose whether to implement that feature or not.

In the end, Slack, like email, became a feature. This is why the real benefit for Salesforce in its acquisition of Slack is consolidation and the end of modular, piecemeal acquisitions of SaaS products by companies.

The Pendulum Swings

This change is part of a natural pendulum process, from integration to modularisation and back, but with the points of integration and modularisation changing. What is differentiating can be a module that is valuable in its own right, but once it becomes table stakes, the conversation moves up a level to the integrated platform that module is a part of.

Developers should not feel bad about no longer being in charge; the benefit is that they are also no longer on call to fix those things when they break. There will always be a role for developers, but in the same way that there is more to choosing a car than its horsepower or efficiency, other considerations come into play for business users when they are selecting a tool for their everyday use.

The new role for IT is to remain a part of the process, studying and advising, but ultimately it's the users who decide — as it should be.